Infinite Runner Engine v1.9
Public Member Functions | List of all members
MoreMountains.InfiniteRunnerEngine.AchievementRules Class Reference

This class describes how the Infinite Runner Engine demo achievements are triggered. It extends the base class MMAchievementRules More...

Inheritance diagram for MoreMountains.InfiniteRunnerEngine.AchievementRules:
MoreMountains.Tools.MMAchievementRules MoreMountains.Tools.MMEventListener< MMGameEvent >

Public Member Functions

override void OnMMEvent (MMGameEvent gameEvent)
 When we catch an MMGameEvent, we do stuff based on its name More...
 
- Public Member Functions inherited from MoreMountains.Tools.MMAchievementRules
virtual void PrintCurrentStatus ()
 
- Public Member Functions inherited from MoreMountains.Tools.MMEventListener< MMGameEvent >
void OnMMEvent (T eventType)
 

Additional Inherited Members

- Public Attributes inherited from MoreMountains.Tools.MMAchievementRules
MMAchievementList AchievementList
 
bool PrintCurrentStatusBtn
 
- Protected Member Functions inherited from MoreMountains.Tools.MMAchievementRules
virtual void Awake ()
 On Awake, loads the achievement list and the saved file More...
 
virtual void OnEnable ()
 On enable, we start listening for MMGameEvents. You may want to extend that to listen to other types of events. More...
 
virtual void OnDisable ()
 On disable, we stop listening for MMGameEvents. You may want to extend that to stop listening to other types of events. More...
 

Detailed Description

This class describes how the Infinite Runner Engine demo achievements are triggered. It extends the base class MMAchievementRules

Member Function Documentation

◆ OnMMEvent()

override void MoreMountains.InfiniteRunnerEngine.AchievementRules.OnMMEvent ( MMGameEvent  gameEvent)
virtual

When we catch an MMGameEvent, we do stuff based on its name

Parameters
gameEventGame event.

Reimplemented from MoreMountains.Tools.MMAchievementRules.


The documentation for this class was generated from the following file: