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Infinite Runner Engine
v2.1
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A struct used to store internal wiggle properties More...
Public Attributes | |
| Vector3 | returnVector |
| Vector3 | newValue |
| Vector3 | initialValue |
| Vector3 | startValue |
| float | timeSinceLastChange |
| float | randomFrequency |
| Vector3 | randomNoiseFrequency |
| Vector3 | randomAmplitude |
| Vector3 | randomNoiseShift |
| float | timeSinceLastPause |
| float | pauseDuration |
| float | noiseElapsedTime |
| Vector3 | limitedTimeValueSave |
| Vector3 | remapZero |
| Vector3 | remapOne |
| float | curveDirection |
| bool | ping |
A struct used to store internal wiggle properties
| float MoreMountains.Feedbacks.InternalWiggleProperties.curveDirection |
| Vector3 MoreMountains.Feedbacks.InternalWiggleProperties.initialValue |
| Vector3 MoreMountains.Feedbacks.InternalWiggleProperties.limitedTimeValueSave |
| Vector3 MoreMountains.Feedbacks.InternalWiggleProperties.newValue |
| float MoreMountains.Feedbacks.InternalWiggleProperties.noiseElapsedTime |
| float MoreMountains.Feedbacks.InternalWiggleProperties.pauseDuration |
| bool MoreMountains.Feedbacks.InternalWiggleProperties.ping |
| Vector3 MoreMountains.Feedbacks.InternalWiggleProperties.randomAmplitude |
| float MoreMountains.Feedbacks.InternalWiggleProperties.randomFrequency |
| Vector3 MoreMountains.Feedbacks.InternalWiggleProperties.randomNoiseFrequency |
| Vector3 MoreMountains.Feedbacks.InternalWiggleProperties.randomNoiseShift |
| Vector3 MoreMountains.Feedbacks.InternalWiggleProperties.remapOne |
| Vector3 MoreMountains.Feedbacks.InternalWiggleProperties.remapZero |
| Vector3 MoreMountains.Feedbacks.InternalWiggleProperties.returnVector |
| Vector3 MoreMountains.Feedbacks.InternalWiggleProperties.startValue |
| float MoreMountains.Feedbacks.InternalWiggleProperties.timeSinceLastChange |
| float MoreMountains.Feedbacks.InternalWiggleProperties.timeSinceLastPause |