A super simple component you can add to a tilemap to get a button to clean it from all tiles
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| virtual void | Clean () |
| | Cleans all tiles on the corresponding tilemap More...
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| virtual void | CleanAllChildren () |
| | Cleans all tiles on all tilemaps that are set as children of this object More...
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A super simple component you can add to a tilemap to get a button to clean it from all tiles
◆ Clean()
| virtual void MoreMountains.Tools.MMTilemapCleaner.Clean |
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Cleans all tiles on the corresponding tilemap
◆ CleanAllChildren()
| virtual void MoreMountains.Tools.MMTilemapCleaner.CleanAllChildren |
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Cleans all tiles on all tilemaps that are set as children of this object
◆ _tilemap
| Tilemap MoreMountains.Tools.MMTilemapCleaner._tilemap |
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◆ _tilemaps
| Tilemap [] MoreMountains.Tools.MMTilemapCleaner._tilemaps |
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◆ CleanAllButton
| bool MoreMountains.Tools.MMTilemapCleaner.CleanAllButton |
◆ CleanButton
| bool MoreMountains.Tools.MMTilemapCleaner.CleanButton |
The documentation for this class was generated from the following file:
- Assets/InfiniteRunnerEngine/ThirdParty/MoreMountains/MMTools/Accessories/MMTilemaps/MMTilemapCleaner.cs