Simple start screen class.
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Simple start screen class.
◆ LoadFirstLevel()
virtual IEnumerator MoreMountains.InfiniteRunnerEngine.SplashScreen.LoadFirstLevel |
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protectedvirtual |
◆ Start()
virtual void MoreMountains.InfiniteRunnerEngine.SplashScreen.Start |
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protectedvirtual |
◆ _delayAfterClick
float MoreMountains.InfiniteRunnerEngine.SplashScreen._delayAfterClick = 1f |
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◆ AutoSkipDelay
float MoreMountains.InfiniteRunnerEngine.SplashScreen.AutoSkipDelay = 2f |
the duration in seconds after which to load the first level
◆ FirstLevel
string MoreMountains.InfiniteRunnerEngine.SplashScreen.FirstLevel |
the name of the first level to load
The documentation for this class was generated from the following file: