Infinite Runner Engine v1.9
Protected Member Functions | List of all members
MoreMountains.InfiniteRunnerEngine.KillsPlayerOnTouch Class Reference

Add this class to a trigger boxCollider and it'll kill all playable characters that collide with it. More...

Inheritance diagram for MoreMountains.InfiniteRunnerEngine.KillsPlayerOnTouch:

Protected Member Functions

virtual void OnTriggerEnter2D (Collider2D other)
 Handles the collision if we're in 2D mode More...
 
virtual void OnTriggerEnter (Collider other)
 Handles the collision if we're in 3D mode More...
 
virtual void TriggerEnter (GameObject collidingObject)
 Triggered when we collide with either a 2D or 3D collider More...
 

Detailed Description

Add this class to a trigger boxCollider and it'll kill all playable characters that collide with it.

Member Function Documentation

◆ OnTriggerEnter()

virtual void MoreMountains.InfiniteRunnerEngine.KillsPlayerOnTouch.OnTriggerEnter ( Collider  other)
protectedvirtual

Handles the collision if we're in 3D mode

Parameters
otherthe Collider that collides with our object

◆ OnTriggerEnter2D()

virtual void MoreMountains.InfiniteRunnerEngine.KillsPlayerOnTouch.OnTriggerEnter2D ( Collider2D  other)
protectedvirtual

Handles the collision if we're in 2D mode

Parameters
otherthe Collider2D that collides with our object

◆ TriggerEnter()

virtual void MoreMountains.InfiniteRunnerEngine.KillsPlayerOnTouch.TriggerEnter ( GameObject  collidingObject)
protectedvirtual

Triggered when we collide with either a 2D or 3D collider

Parameters
collidingObjectColliding object.

The documentation for this class was generated from the following file: