Infinite Runner Engine v1.9
Protected Member Functions | List of all members
MoreMountains.FeedbacksForThirdParty.MMF_NVEmphasis Class Reference

Use this feedback to play an Emphasis haptics, short haptic bursts whose amplitude and frequency can be controlled in real time, also called Transients in CoreHaptics/iOS More...

Inheritance diagram for MoreMountains.FeedbacksForThirdParty.MMF_NVEmphasis:
MoreMountains.Feedbacks.MMF_Feedback

Protected Member Functions

override void CustomPlayFeedback (Vector3 position, float feedbacksIntensity=1.0f)
 This method describes what happens when the feedback gets played More...
 

Additional Inherited Members

Detailed Description

Use this feedback to play an Emphasis haptics, short haptic bursts whose amplitude and frequency can be controlled in real time, also called Transients in CoreHaptics/iOS

Member Function Documentation

◆ CustomPlayFeedback()

override void MoreMountains.FeedbacksForThirdParty.MMF_NVEmphasis.CustomPlayFeedback ( Vector3  position,
float  feedbacksIntensity = 1.0f 
)
protectedvirtual

This method describes what happens when the feedback gets played

Parameters
position
feedbacksIntensity

Implements MoreMountains.Feedbacks.MMF_Feedback.


The documentation for this class was generated from the following file: