Add this to a Cinemachine brain and it'll be able to accept custom blend transitions (used with MMFeedbackCinemachineTransition)
More...
|
virtual float | GetTime () |
|
virtual float | GetDeltaTime () |
|
virtual void | OnMMCinemachinePriorityEvent (int channel, bool forceMaxPriority, int newPriority, bool forceTransition, CinemachineBlendDefinition blendDefinition, bool resetValuesAfterTransition, TimescaleModes timescaleMode) |
| When getting an event we change our default transition if needed More...
|
|
Add this to a Cinemachine brain and it'll be able to accept custom blend transitions (used with MMFeedbackCinemachineTransition)
◆ Awake()
virtual void MoreMountains.FeedbacksForThirdParty.MMCinemachinePriorityBrainListener.Awake |
( |
| ) |
|
|
protectedvirtual |
On Awake we grab our brain
◆ GetDeltaTime()
virtual float MoreMountains.FeedbacksForThirdParty.MMCinemachinePriorityBrainListener.GetDeltaTime |
( |
| ) |
|
|
virtual |
◆ GetTime()
virtual float MoreMountains.FeedbacksForThirdParty.MMCinemachinePriorityBrainListener.GetTime |
( |
| ) |
|
|
virtual |
◆ OnDisable()
virtual void MoreMountains.FeedbacksForThirdParty.MMCinemachinePriorityBrainListener.OnDisable |
( |
| ) |
|
|
protectedvirtual |
Stops listening for events
◆ OnEnable()
virtual void MoreMountains.FeedbacksForThirdParty.MMCinemachinePriorityBrainListener.OnEnable |
( |
| ) |
|
|
protectedvirtual |
On enable we start listening for events
◆ OnMMCinemachinePriorityEvent()
virtual void MoreMountains.FeedbacksForThirdParty.MMCinemachinePriorityBrainListener.OnMMCinemachinePriorityEvent |
( |
int |
channel, |
|
|
bool |
forceMaxPriority, |
|
|
int |
newPriority, |
|
|
bool |
forceTransition, |
|
|
CinemachineBlendDefinition |
blendDefinition, |
|
|
bool |
resetValuesAfterTransition, |
|
|
TimescaleModes |
timescaleMode |
|
) |
| |
|
virtual |
When getting an event we change our default transition if needed
- Parameters
-
channel | |
forceMaxPriority | |
newPriority | |
forceTransition | |
blendDefinition | |
resetValuesAfterTransition | |
◆ ResetBlendDefinition()
virtual IEnumerator MoreMountains.FeedbacksForThirdParty.MMCinemachinePriorityBrainListener.ResetBlendDefinition |
( |
float |
delay | ) |
|
|
protectedvirtual |
a coroutine used to reset the default transition to its initial value
- Parameters
-
- Returns
◆ _brain
CinemachineBrain MoreMountains.FeedbacksForThirdParty.MMCinemachinePriorityBrainListener._brain |
|
protected |
◆ _coroutine
Coroutine MoreMountains.FeedbacksForThirdParty.MMCinemachinePriorityBrainListener._coroutine |
|
protected |
◆ _initialDefinition
CinemachineBlendDefinition MoreMountains.FeedbacksForThirdParty.MMCinemachinePriorityBrainListener._initialDefinition |
|
protected |
◆ TimescaleMode
TimescaleModes MoreMountains.FeedbacksForThirdParty.MMCinemachinePriorityBrainListener.TimescaleMode = TimescaleModes.Scaled |
The documentation for this class was generated from the following file: