Infinite Runner Engine v1.9
Public Attributes | List of all members
MoreMountains.Feedbacks.MMFlashDebugSettings Class Reference

Public Attributes

int Channel = 0
 the channel to broadcast that flash event on More...
 
Color FlashColor = Color.white
 the color of the flash More...
 
float FlashDuration = 0.2f
 the flash duration (in seconds) More...
 
float FlashAlpha = 1f
 the alpha of the flash More...
 
int FlashID = 0
 the ID of the flash (usually 0). You can specify on each MMFlash object an ID, allowing you to have different flash images in one scene and call them separately (one for damage, one for health pickups, etc) More...
 

Member Data Documentation

◆ Channel

int MoreMountains.Feedbacks.MMFlashDebugSettings.Channel = 0

the channel to broadcast that flash event on

◆ FlashAlpha

float MoreMountains.Feedbacks.MMFlashDebugSettings.FlashAlpha = 1f

the alpha of the flash

◆ FlashColor

Color MoreMountains.Feedbacks.MMFlashDebugSettings.FlashColor = Color.white

the color of the flash

◆ FlashDuration

float MoreMountains.Feedbacks.MMFlashDebugSettings.FlashDuration = 0.2f

the flash duration (in seconds)

◆ FlashID

int MoreMountains.Feedbacks.MMFlashDebugSettings.FlashID = 0

the ID of the flash (usually 0). You can specify on each MMFlash object an ID, allowing you to have different flash images in one scene and call them separately (one for damage, one for health pickups, etc)


The documentation for this class was generated from the following file: