Infinite Runner Engine v1.9
Public Types | Public Attributes | Static Public Attributes | Protected Member Functions | List of all members
MoreMountains.Feedbacks.MMF_MMSoundManagerSaveLoad Class Reference

This feedback will let you trigger save, load, and reset on MMSoundManager settings. You will need a MMSoundManager in your scene for this to work. More...

Inheritance diagram for MoreMountains.Feedbacks.MMF_MMSoundManagerSaveLoad:
MoreMountains.Feedbacks.MMF_Feedback

Public Types

enum  Modes { Save , Load , Reset }
 sets the inspector color for this feedback More...
 

Public Attributes

Modes Mode = Modes.Save
 the selected mode to interact with save settings on the MMSoundManager More...
 

Static Public Attributes

static bool FeedbackTypeAuthorized = true
 a static bool used to disable all feedbacks of this type at once More...
 

Protected Member Functions

override void CustomPlayFeedback (Vector3 position, float feedbacksIntensity=1.0f)
 On Play, saves, loads or resets settings More...
 

Additional Inherited Members

Detailed Description

This feedback will let you trigger save, load, and reset on MMSoundManager settings. You will need a MMSoundManager in your scene for this to work.

Member Enumeration Documentation

◆ Modes

sets the inspector color for this feedback

the possible modes you can use to interact with save settings

Enumerator
Save 
Load 
Reset 

Member Function Documentation

◆ CustomPlayFeedback()

override void MoreMountains.Feedbacks.MMF_MMSoundManagerSaveLoad.CustomPlayFeedback ( Vector3  position,
float  feedbacksIntensity = 1.0f 
)
protectedvirtual

On Play, saves, loads or resets settings

Parameters
position
feedbacksIntensity

Implements MoreMountains.Feedbacks.MMF_Feedback.

Member Data Documentation

◆ FeedbackTypeAuthorized

bool MoreMountains.Feedbacks.MMF_MMSoundManagerSaveLoad.FeedbackTypeAuthorized = true
static

a static bool used to disable all feedbacks of this type at once

◆ Mode

Modes MoreMountains.Feedbacks.MMF_MMSoundManagerSaveLoad.Mode = Modes.Save

the selected mode to interact with save settings on the MMSoundManager


The documentation for this class was generated from the following file: