Infinite Runner Engine v1.9
Public Member Functions | Protected Member Functions | Protected Attributes | List of all members
LinkedSpawnedObjectEditor Class Reference
Inheritance diagram for LinkedSpawnedObjectEditor:

Public Member Functions

virtual void OnEnable ()
 
virtual void OnSceneGUI ()
 
override void OnInspectorGUI ()
 

Protected Member Functions

virtual void DrawHandle (GameObject handleObject, Vector3 handlePosition, Color handleColor, String handleName)
 
virtual void ResetInOutPosition ()
 

Protected Attributes

LinkedSpawnedObject _linkedSpawnedObject
 
Renderer _renderer
 
GUIStyle _style
 

Member Function Documentation

◆ DrawHandle()

virtual void LinkedSpawnedObjectEditor.DrawHandle ( GameObject  handleObject,
Vector3  handlePosition,
Color  handleColor,
String  handleName 
)
protectedvirtual

◆ OnEnable()

virtual void LinkedSpawnedObjectEditor.OnEnable ( )
virtual

◆ OnInspectorGUI()

override void LinkedSpawnedObjectEditor.OnInspectorGUI ( )

◆ OnSceneGUI()

virtual void LinkedSpawnedObjectEditor.OnSceneGUI ( )
virtual

◆ ResetInOutPosition()

virtual void LinkedSpawnedObjectEditor.ResetInOutPosition ( )
protectedvirtual

Member Data Documentation

◆ _linkedSpawnedObject

LinkedSpawnedObject LinkedSpawnedObjectEditor._linkedSpawnedObject
protected

◆ _renderer

Renderer LinkedSpawnedObjectEditor._renderer
protected

◆ _style

GUIStyle LinkedSpawnedObjectEditor._style
protected

The documentation for this class was generated from the following file: