| 
    Infinite Runner Engine
    v2.1
    
   | 
 
Classes | |
| class | MoreMountains.Tools.AITransition | 
| Transitions are a combination of one or more decisions and destination states whether or not these transitions are true or false. An example of a transition could be "_if an enemy gets in range, transition to the Shooting state_".  More... | |
Namespaces | |
| namespace | MoreMountains | 
| namespace | MoreMountains.Tools |