Infinite Runner Engine v1.9
MoreMountains.Feedbacks.MMLightShakeEvent Member List

This is the complete list of members for MoreMountains.Feedbacks.MMLightShakeEvent, including all inherited members.

Delegate(float shakeDuration, bool relativeValues, bool modifyColor, Gradient colorOverTime, AnimationCurve intensityCurve, float remapIntensityZero, float remapIntensityOne, AnimationCurve rangeCurve, float remapRangeZero, float remapRangeOne, AnimationCurve shadowStrengthCurve, float remapShadowStrengthZero, float remapShadowStrengthOne, float feedbacksIntensity=1.0f, int channel=0, bool resetShakerValuesAfterShake=true, bool resetTargetValuesAfterShake=true, bool useRange=false, float eventRange=0f, Vector3 eventOriginPosition=default(Vector3))MoreMountains.Feedbacks.MMLightShakeEvent
Register(Delegate callback)MoreMountains.Feedbacks.MMLightShakeEventstatic
Trigger(float shakeDuration, bool relativeValues, bool modifyColor, Gradient colorOverTime, AnimationCurve intensityCurve, float remapIntensityZero, float remapIntensityOne, AnimationCurve rangeCurve, float remapRangeZero, float remapRangeOne, AnimationCurve shadowStrengthCurve, float remapShadowStrengthZero, float remapShadowStrengthOne, float feedbacksIntensity=1.0f, int channel=0, bool resetShakerValuesAfterShake=true, bool resetTargetValuesAfterShake=true, bool useRange=false, float eventRange=0f, Vector3 eventOriginPosition=default(Vector3))MoreMountains.Feedbacks.MMLightShakeEventstatic
Unregister(Delegate callback)MoreMountains.Feedbacks.MMLightShakeEventstatic