Adds this component to an object and it'll be automatically recycled for further use when it reaches a certain distance after the level bounds
More...
|
virtual void | Update () |
| On update, if the object meets the level's recycling conditions, we recycle it More...
|
|
Adds this component to an object and it'll be automatically recycled for further use when it reaches a certain distance after the level bounds
◆ Update()
virtual void MoreMountains.InfiniteRunnerEngine.OutOfBoundsRecycle.Update |
( |
| ) |
|
|
protectedvirtual |
On update, if the object meets the level's recycling conditions, we recycle it
◆ DestroyDistanceBehindBounds
float MoreMountains.InfiniteRunnerEngine.OutOfBoundsRecycle.DestroyDistanceBehindBounds =5f |
The documentation for this class was generated from the following file: