Infinite Runner Engine v1.9
MoreMountains.InfiniteRunnerEngine.GameManager Member List

This is the complete list of members for MoreMountains.InfiniteRunnerEngine.GameManager, including all inherited members.

_autoIncrementCoroutineMoreMountains.InfiniteRunnerEngine.GameManagerprotected
_instanceMoreMountains.Tools.MMSingleton< GameManager >protectedstatic
_pointsPerSecondMoreMountains.InfiniteRunnerEngine.GameManagerprotected
_savedTimeScaleMoreMountains.InfiniteRunnerEngine.GameManagerprotected
_scoreCoroutineMoreMountains.InfiniteRunnerEngine.GameManagerprotected
_statusBeforePauseMoreMountains.InfiniteRunnerEngine.GameManagerprotected
AddPoints(float pointsToAdd)MoreMountains.InfiniteRunnerEngine.GameManagervirtual
AutoIncrementScore(bool status)MoreMountains.InfiniteRunnerEngine.GameManagervirtual
Awake()MoreMountains.Tools.MMSingleton< GameManager >protectedvirtual
CurrentMoreMountains.Tools.MMSingleton< GameManager >static
CurrentLivesMoreMountains.InfiniteRunnerEngine.GameManager
GameManagerInspectorNeedRedrawMoreMountains.InfiniteRunnerEngine.GameManager
GameManagerInspectorRedraw()MoreMountains.InfiniteRunnerEngine.GameManager
GameStatus enum nameMoreMountains.InfiniteRunnerEngine.GameManager
HasInstanceMoreMountains.Tools.MMSingleton< GameManager >static
IncrementScore()MoreMountains.InfiniteRunnerEngine.GameManagerprotectedvirtual
InstanceMoreMountains.Tools.MMSingleton< GameManager >static
LoseLives(int lives)MoreMountains.InfiniteRunnerEngine.GameManagervirtual
OnApplicationQuit()MoreMountains.InfiniteRunnerEngine.GameManagerprotectedvirtual
Pause()MoreMountains.InfiniteRunnerEngine.GameManagervirtual
PointsMoreMountains.InfiniteRunnerEngine.GameManager
Reset()MoreMountains.InfiniteRunnerEngine.GameManagervirtual
ResetTimeScale()MoreMountains.InfiniteRunnerEngine.GameManagervirtual
SetLives(int lives)MoreMountains.InfiniteRunnerEngine.GameManagervirtual
SetPoints(float points)MoreMountains.InfiniteRunnerEngine.GameManagervirtual
SetPointsPerSecond(float newPointsPerSecond)MoreMountains.InfiniteRunnerEngine.GameManagervirtual
SetStatus(GameStatus newStatus)MoreMountains.InfiniteRunnerEngine.GameManagervirtual
SetTimeScale(float newTimeScale)MoreMountains.InfiniteRunnerEngine.GameManagervirtual
Start()MoreMountains.InfiniteRunnerEngine.GameManagerprotectedvirtual
StatusMoreMountains.InfiniteRunnerEngine.GameManager
TimeScaleMoreMountains.InfiniteRunnerEngine.GameManager
TotalLivesMoreMountains.InfiniteRunnerEngine.GameManager
TryGetInstance()MoreMountains.Tools.MMSingleton< GameManager >static
UnPause()MoreMountains.InfiniteRunnerEngine.GameManagervirtual