Infinite Runner Engine v1.9
MoreMountains.Feedbacks.MMFeedbackSpriteRenderer Member List

This is the complete list of members for MoreMountains.Feedbacks.MMFeedbackSpriteRenderer, including all inherited members.

_beatIntervalMoreMountains.Feedbacks.MMFeedbackprotected
_coroutineMoreMountains.Feedbacks.MMFeedbackSpriteRendererprotected
_hostMMFeedbacksMoreMountains.Feedbacks.MMFeedbackprotected
_infinitePlayCoroutineMoreMountains.Feedbacks.MMFeedbackprotected
_initialColorMoreMountains.Feedbacks.MMFeedbackSpriteRendererprotected
_initializedMoreMountains.Feedbacks.MMFeedbackprotected
_isHostMMFeedbacksNotNullMoreMountains.Feedbacks.MMFeedbackprotected
_lastPlayTimestampMoreMountains.Feedbacks.MMFeedbackprotected
_playCoroutineMoreMountains.Feedbacks.MMFeedbackprotected
_playsLeftMoreMountains.Feedbacks.MMFeedbackprotected
_repeatedPlayCoroutineMoreMountains.Feedbacks.MMFeedbackprotected
_sequenceCoroutineMoreMountains.Feedbacks.MMFeedbackprotected
_sequenceTrackIDMoreMountains.Feedbacks.MMFeedbackprotected
ActiveMoreMountains.Feedbacks.MMFeedback
AllowAdditivePlaysMoreMountains.Feedbacks.MMFeedbackSpriteRenderer
ApplyDirection(float normalizedTime)MoreMountains.Feedbacks.MMFeedbackprotectedvirtual
ApplyTimeMultiplier(float duration)MoreMountains.Feedbacks.MMFeedbackprotectedvirtual
BeatThisFrameMoreMountains.Feedbacks.MMFeedbackprotected
BoundSpriteRendererMoreMountains.Feedbacks.MMFeedbackSpriteRenderer
ChanceMoreMountains.Feedbacks.MMFeedback
ChannelMoreMountains.Feedbacks.MMFeedbackSpriteRenderer
ColorOverTimeMoreMountains.Feedbacks.MMFeedbackSpriteRenderer
CurrentSequenceIndexMoreMountains.Feedbacks.MMFeedbackprotected
CustomInitialization(GameObject owner)MoreMountains.Feedbacks.MMFeedbackSpriteRendererprotectedvirtual
CustomPlayFeedback(Vector3 position, float feedbacksIntensity=1.0f)MoreMountains.Feedbacks.MMFeedbackSpriteRendererprotectedvirtual
CustomReset()MoreMountains.Feedbacks.MMFeedbackprotectedvirtual
CustomStopFeedback(Vector3 position, float feedbacksIntensity=1)MoreMountains.Feedbacks.MMFeedbackSpriteRendererprotectedvirtual
DebugActiveMoreMountains.Feedbacks.MMFeedback
DurationMoreMountains.Feedbacks.MMFeedbackSpriteRenderer
EventOriginTransformMoreMountains.Feedbacks.MMFeedbackSpriteRenderer
EventRangeMoreMountains.Feedbacks.MMFeedbackSpriteRenderer
FeedbackDeltaTimeMoreMountains.Feedbacks.MMFeedback
FeedbackDurationMoreMountains.Feedbacks.MMFeedbackSpriteRenderer
FeedbackPlayingMoreMountains.Feedbacks.MMFeedback
FeedbackStartedAtMoreMountains.Feedbacks.MMFeedback
FeedbackTimeMoreMountains.Feedbacks.MMFeedback
FeedbackTypeAuthorizedMoreMountains.Feedbacks.MMFeedbackSpriteRendererstatic
FinalNormalizedTimeMoreMountains.Feedbacks.MMFeedbackprotected
Flip()MoreMountains.Feedbacks.MMFeedbackSpriteRendererprotectedvirtual
FlipXMoreMountains.Feedbacks.MMFeedbackSpriteRenderer
FlipYMoreMountains.Feedbacks.MMFeedbackSpriteRenderer
HoldingPauseMoreMountains.Feedbacks.MMFeedback
InCooldownMoreMountains.Feedbacks.MMFeedback
InfinitePlay(Vector3 position, float feedbacksIntensity=1.0f)MoreMountains.Feedbacks.MMFeedbackprotectedvirtual
InitialColorModeMoreMountains.Feedbacks.MMFeedbackSpriteRenderer
InitialColorModes enum nameMoreMountains.Feedbacks.MMFeedbackSpriteRenderer
Initialization(GameObject owner)MoreMountains.Feedbacks.MMFeedbackvirtual
InstantColorMoreMountains.Feedbacks.MMFeedbackSpriteRenderer
IsPlayingMoreMountains.Feedbacks.MMFeedback
LabelMoreMountains.Feedbacks.MMFeedback
LastBeatIndexMoreMountains.Feedbacks.MMFeedbackprotected
LastBeatTimestampMoreMountains.Feedbacks.MMFeedbackprotected
LooperPauseMoreMountains.Feedbacks.MMFeedback
LooperStartMoreMountains.Feedbacks.MMFeedback
ModeMoreMountains.Feedbacks.MMFeedbackSpriteRenderer
Modes enum nameMoreMountains.Feedbacks.MMFeedbackSpriteRenderer
ModifyColorMoreMountains.Feedbacks.MMFeedbackSpriteRenderer
NormalPlayDirectionMoreMountains.Feedbacks.MMFeedback
OnDisable()MoreMountains.Feedbacks.MMFeedbackSpriteRendererprotectedvirtual
OnEnable()MoreMountains.Feedbacks.MMFeedbackprotectedvirtual
OwnerMoreMountains.Feedbacks.MMFeedback
PauseMoreMountains.Feedbacks.MMFeedback
Play(Vector3 position, float feedbacksIntensity=1.0f)MoreMountains.Feedbacks.MMFeedbackvirtual
PlayCoroutine(Vector3 position, float feedbacksIntensity=1.0f)MoreMountains.Feedbacks.MMFeedbackprotectedvirtual
RegularPlay(Vector3 position, float feedbacksIntensity=1.0f)MoreMountains.Feedbacks.MMFeedbackprotectedvirtual
RepeatedPlay(Vector3 position, float feedbacksIntensity=1.0f)MoreMountains.Feedbacks.MMFeedbackprotectedvirtual
ResetFeedback()MoreMountains.Feedbacks.MMFeedbackvirtual
ResetShakerValuesAfterShakeMoreMountains.Feedbacks.MMFeedbackSpriteRenderer
ResetTargetValuesAfterShakeMoreMountains.Feedbacks.MMFeedbackSpriteRenderer
ScriptDrivenPauseMoreMountains.Feedbacks.MMFeedback
ScriptDrivenPauseAutoResumeMoreMountains.Feedbacks.MMFeedback
SequenceCoroutine(Vector3 position, float feedbacksIntensity=1.0f)MoreMountains.Feedbacks.MMFeedbackprotectedvirtual
SetDelayBetweenRepeats(float delay)MoreMountains.Feedbacks.MMFeedbackvirtual
SetInitialDelay(float delay)MoreMountains.Feedbacks.MMFeedbackvirtual
SetSequence(MMSequence newSequence)MoreMountains.Feedbacks.MMFeedbackvirtual
SetSpriteRendererValues(float time)MoreMountains.Feedbacks.MMFeedbackSpriteRendererprotectedvirtual
ShouldPlayInThisSequenceDirectionMoreMountains.Feedbacks.MMFeedback
SpriteRendererSequence()MoreMountains.Feedbacks.MMFeedbackSpriteRendererprotectedvirtual
SpriteRendererToDestinationSequence(bool andBack)MoreMountains.Feedbacks.MMFeedbackSpriteRendererprotectedvirtual
StartsOffMoreMountains.Feedbacks.MMFeedbackSpriteRenderer
Stop(Vector3 position, float feedbacksIntensity=1.0f)MoreMountains.Feedbacks.MMFeedbackvirtual
TimingMoreMountains.Feedbacks.MMFeedback
ToDestinationColorMoreMountains.Feedbacks.MMFeedbackSpriteRenderer
ToDestinationColorCurveMoreMountains.Feedbacks.MMFeedbackSpriteRenderer
TotalDurationMoreMountains.Feedbacks.MMFeedback
Turn(bool status)MoreMountains.Feedbacks.MMFeedbackSpriteRendererprotectedvirtual
UseRangeMoreMountains.Feedbacks.MMFeedbackSpriteRenderer