_beatInterval | MoreMountains.Feedbacks.MMFeedback | protected |
_hostMMFeedbacks | MoreMountains.Feedbacks.MMFeedback | protected |
_infinitePlayCoroutine | MoreMountains.Feedbacks.MMFeedback | protected |
_initialized | MoreMountains.Feedbacks.MMFeedback | protected |
_isHostMMFeedbacksNotNull | MoreMountains.Feedbacks.MMFeedback | protected |
_lastPlayTimestamp | MoreMountains.Feedbacks.MMFeedback | protected |
_oneTimeAmplitudeStorage | MoreMountains.Feedbacks.MMFeedbackShaderController | protected |
_oneTimeCurveStorage | MoreMountains.Feedbacks.MMFeedbackShaderController | protected |
_oneTimeDurationStorage | MoreMountains.Feedbacks.MMFeedbackShaderController | protected |
_oneTimeRemapMaxStorage | MoreMountains.Feedbacks.MMFeedbackShaderController | protected |
_oneTimeRemapMinStorage | MoreMountains.Feedbacks.MMFeedbackShaderController | protected |
_playCoroutine | MoreMountains.Feedbacks.MMFeedback | protected |
_playsLeft | MoreMountains.Feedbacks.MMFeedback | protected |
_repeatedPlayCoroutine | MoreMountains.Feedbacks.MMFeedback | protected |
_revertToInitialValueAfterEndStorage | MoreMountains.Feedbacks.MMFeedbackShaderController | protected |
_sequenceCoroutine | MoreMountains.Feedbacks.MMFeedback | protected |
_sequenceTrackID | MoreMountains.Feedbacks.MMFeedback | protected |
_toDestinationCurveStorage | MoreMountains.Feedbacks.MMFeedbackShaderController | protected |
_toDestinationDurationStorage | MoreMountains.Feedbacks.MMFeedbackShaderController | protected |
_toDestinationValueStorage | MoreMountains.Feedbacks.MMFeedbackShaderController | protected |
Active | MoreMountains.Feedbacks.MMFeedback | |
ApplyDirection(float normalizedTime) | MoreMountains.Feedbacks.MMFeedback | protectedvirtual |
ApplyTimeMultiplier(float duration) | MoreMountains.Feedbacks.MMFeedback | protectedvirtual |
BeatThisFrame | MoreMountains.Feedbacks.MMFeedback | protected |
Chance | MoreMountains.Feedbacks.MMFeedback | |
CurrentSequenceIndex | MoreMountains.Feedbacks.MMFeedback | protected |
CustomInitialization(GameObject owner) | MoreMountains.Feedbacks.MMFeedbackShaderController | protectedvirtual |
CustomPlayFeedback(Vector3 position, float feedbacksIntensity=1.0f) | MoreMountains.Feedbacks.MMFeedbackShaderController | protectedvirtual |
CustomReset() | MoreMountains.Feedbacks.MMFeedbackShaderController | protectedvirtual |
CustomStopFeedback(Vector3 position, float feedbacksIntensity=1) | MoreMountains.Feedbacks.MMFeedbackShaderController | protectedvirtual |
DebugActive | MoreMountains.Feedbacks.MMFeedback | |
FeedbackDeltaTime | MoreMountains.Feedbacks.MMFeedback | |
FeedbackDuration | MoreMountains.Feedbacks.MMFeedbackShaderController | |
FeedbackPlaying | MoreMountains.Feedbacks.MMFeedback | |
FeedbackStartedAt | MoreMountains.Feedbacks.MMFeedback | |
FeedbackTime | MoreMountains.Feedbacks.MMFeedback | |
FeedbackTypeAuthorized | MoreMountains.Feedbacks.MMFeedbackShaderController | static |
FinalNormalizedTime | MoreMountains.Feedbacks.MMFeedback | protected |
HoldingPause | MoreMountains.Feedbacks.MMFeedback | |
InCooldown | MoreMountains.Feedbacks.MMFeedback | |
InfinitePlay(Vector3 position, float feedbacksIntensity=1.0f) | MoreMountains.Feedbacks.MMFeedback | protectedvirtual |
Initialization(GameObject owner) | MoreMountains.Feedbacks.MMFeedback | virtual |
IsPlaying | MoreMountains.Feedbacks.MMFeedback | |
Label | MoreMountains.Feedbacks.MMFeedback | |
LastBeatIndex | MoreMountains.Feedbacks.MMFeedback | protected |
LastBeatTimestamp | MoreMountains.Feedbacks.MMFeedback | protected |
LooperPause | MoreMountains.Feedbacks.MMFeedback | |
LooperStart | MoreMountains.Feedbacks.MMFeedback | |
Mode | MoreMountains.Feedbacks.MMFeedbackShaderController | |
Modes enum name | MoreMountains.Feedbacks.MMFeedbackShaderController | |
NormalPlayDirection | MoreMountains.Feedbacks.MMFeedback | |
OnEnable() | MoreMountains.Feedbacks.MMFeedback | protectedvirtual |
OneTimeAmplitude | MoreMountains.Feedbacks.MMFeedbackShaderController | |
OneTimeCurve | MoreMountains.Feedbacks.MMFeedbackShaderController | |
OneTimeDuration | MoreMountains.Feedbacks.MMFeedbackShaderController | |
OneTimeRemapMax | MoreMountains.Feedbacks.MMFeedbackShaderController | |
OneTimeRemapMin | MoreMountains.Feedbacks.MMFeedbackShaderController | |
Owner | MoreMountains.Feedbacks.MMFeedback | |
Pause | MoreMountains.Feedbacks.MMFeedback | |
PerformPlay(ShaderController shaderController, float intensityMultiplier) | MoreMountains.Feedbacks.MMFeedbackShaderController | protectedvirtual |
PerformReset(ShaderController shaderController) | MoreMountains.Feedbacks.MMFeedbackShaderController | protectedvirtual |
Play(Vector3 position, float feedbacksIntensity=1.0f) | MoreMountains.Feedbacks.MMFeedback | virtual |
PlayCoroutine(Vector3 position, float feedbacksIntensity=1.0f) | MoreMountains.Feedbacks.MMFeedback | protectedvirtual |
RegularPlay(Vector3 position, float feedbacksIntensity=1.0f) | MoreMountains.Feedbacks.MMFeedback | protectedvirtual |
RepeatedPlay(Vector3 position, float feedbacksIntensity=1.0f) | MoreMountains.Feedbacks.MMFeedback | protectedvirtual |
ResetFeedback() | MoreMountains.Feedbacks.MMFeedback | virtual |
RevertToInitialValueAfterEnd | MoreMountains.Feedbacks.MMFeedbackShaderController | |
ScriptDrivenPause | MoreMountains.Feedbacks.MMFeedback | |
ScriptDrivenPauseAutoResume | MoreMountains.Feedbacks.MMFeedback | |
SequenceCoroutine(Vector3 position, float feedbacksIntensity=1.0f) | MoreMountains.Feedbacks.MMFeedback | protectedvirtual |
SetDelayBetweenRepeats(float delay) | MoreMountains.Feedbacks.MMFeedback | virtual |
SetInitialDelay(float delay) | MoreMountains.Feedbacks.MMFeedback | virtual |
SetSequence(MMSequence newSequence) | MoreMountains.Feedbacks.MMFeedback | virtual |
ShouldPlayInThisSequenceDirection | MoreMountains.Feedbacks.MMFeedback | |
Stop(Vector3 position, float feedbacksIntensity=1.0f) | MoreMountains.Feedbacks.MMFeedback | virtual |
TargetShaderController | MoreMountains.Feedbacks.MMFeedbackShaderController | |
TargetShaderControllerList | MoreMountains.Feedbacks.MMFeedbackShaderController | |
Timing | MoreMountains.Feedbacks.MMFeedback | |
ToDestinationColor | MoreMountains.Feedbacks.MMFeedbackShaderController | |
ToDestinationCurve | MoreMountains.Feedbacks.MMFeedbackShaderController | |
ToDestinationDuration | MoreMountains.Feedbacks.MMFeedbackShaderController | |
ToDestinationValue | MoreMountains.Feedbacks.MMFeedbackShaderController | |
TotalDuration | MoreMountains.Feedbacks.MMFeedback | |