Infinite Runner Engine v1.9
MoreMountains.Feedbacks.MMFeedbackFlicker Member List

This is the complete list of members for MoreMountains.Feedbacks.MMFeedbackFlicker, including all inherited members.

_beatIntervalMoreMountains.Feedbacks.MMFeedbackprotected
_colorPropertyNameMoreMountains.Feedbacks.MMFeedbackFlickerprotectedstatic
_coroutinesMoreMountains.Feedbacks.MMFeedbackFlickerprotected
_hostMMFeedbacksMoreMountains.Feedbacks.MMFeedbackprotected
_infinitePlayCoroutineMoreMountains.Feedbacks.MMFeedbackprotected
_initialFlickerColorsMoreMountains.Feedbacks.MMFeedbackFlickerprotected
_initializedMoreMountains.Feedbacks.MMFeedbackprotected
_isHostMMFeedbacksNotNullMoreMountains.Feedbacks.MMFeedbackprotected
_lastPlayTimestampMoreMountains.Feedbacks.MMFeedbackprotected
_playCoroutineMoreMountains.Feedbacks.MMFeedbackprotected
_playsLeftMoreMountains.Feedbacks.MMFeedbackprotected
_propertiesFoundMoreMountains.Feedbacks.MMFeedbackFlickerprotected
_propertyBlockMoreMountains.Feedbacks.MMFeedbackFlickerprotected
_propertyIDsMoreMountains.Feedbacks.MMFeedbackFlickerprotected
_repeatedPlayCoroutineMoreMountains.Feedbacks.MMFeedbackprotected
_sequenceCoroutineMoreMountains.Feedbacks.MMFeedbackprotected
_sequenceTrackIDMoreMountains.Feedbacks.MMFeedbackprotected
ActiveMoreMountains.Feedbacks.MMFeedback
ApplyDirection(float normalizedTime)MoreMountains.Feedbacks.MMFeedbackprotectedvirtual
ApplyTimeMultiplier(float duration)MoreMountains.Feedbacks.MMFeedbackprotectedvirtual
BeatThisFrameMoreMountains.Feedbacks.MMFeedbackprotected
BoundRendererMoreMountains.Feedbacks.MMFeedbackFlicker
ChanceMoreMountains.Feedbacks.MMFeedback
CurrentSequenceIndexMoreMountains.Feedbacks.MMFeedbackprotected
CustomInitialization(GameObject owner)MoreMountains.Feedbacks.MMFeedbackFlickerprotectedvirtual
CustomPlayFeedback(Vector3 position, float feedbacksIntensity=1.0f)MoreMountains.Feedbacks.MMFeedbackFlickerprotectedvirtual
CustomReset()MoreMountains.Feedbacks.MMFeedbackFlickerprotectedvirtual
CustomStopFeedback(Vector3 position, float feedbacksIntensity=1)MoreMountains.Feedbacks.MMFeedbackFlickerprotectedvirtual
DebugActiveMoreMountains.Feedbacks.MMFeedback
FeedbackDeltaTimeMoreMountains.Feedbacks.MMFeedback
FeedbackDurationMoreMountains.Feedbacks.MMFeedbackFlicker
FeedbackPlayingMoreMountains.Feedbacks.MMFeedback
FeedbackStartedAtMoreMountains.Feedbacks.MMFeedback
FeedbackTimeMoreMountains.Feedbacks.MMFeedback
FeedbackTypeAuthorizedMoreMountains.Feedbacks.MMFeedbackFlickerstatic
FinalNormalizedTimeMoreMountains.Feedbacks.MMFeedbackprotected
Flicker(Renderer renderer, int materialIndex, Color initialColor, Color flickerColor, float flickerSpeed, float flickerDuration)MoreMountains.Feedbacks.MMFeedbackFlickervirtual
FlickerColorMoreMountains.Feedbacks.MMFeedbackFlicker
FlickerDurationMoreMountains.Feedbacks.MMFeedbackFlicker
FlickerOctaveMoreMountains.Feedbacks.MMFeedbackFlicker
HoldingPauseMoreMountains.Feedbacks.MMFeedback
InCooldownMoreMountains.Feedbacks.MMFeedback
InfinitePlay(Vector3 position, float feedbacksIntensity=1.0f)MoreMountains.Feedbacks.MMFeedbackprotectedvirtual
Initialization(GameObject owner)MoreMountains.Feedbacks.MMFeedbackvirtual
IsPlayingMoreMountains.Feedbacks.MMFeedback
LabelMoreMountains.Feedbacks.MMFeedback
LastBeatIndexMoreMountains.Feedbacks.MMFeedbackprotected
LastBeatTimestampMoreMountains.Feedbacks.MMFeedbackprotected
LooperPauseMoreMountains.Feedbacks.MMFeedback
LooperStartMoreMountains.Feedbacks.MMFeedback
MaterialIndexesMoreMountains.Feedbacks.MMFeedbackFlicker
ModeMoreMountains.Feedbacks.MMFeedbackFlicker
Modes enum nameMoreMountains.Feedbacks.MMFeedbackFlicker
NormalPlayDirectionMoreMountains.Feedbacks.MMFeedback
OnEnable()MoreMountains.Feedbacks.MMFeedbackprotectedvirtual
OwnerMoreMountains.Feedbacks.MMFeedback
PauseMoreMountains.Feedbacks.MMFeedback
Play(Vector3 position, float feedbacksIntensity=1.0f)MoreMountains.Feedbacks.MMFeedbackvirtual
PlayCoroutine(Vector3 position, float feedbacksIntensity=1.0f)MoreMountains.Feedbacks.MMFeedbackprotectedvirtual
PropertyNameMoreMountains.Feedbacks.MMFeedbackFlicker
RegularPlay(Vector3 position, float feedbacksIntensity=1.0f)MoreMountains.Feedbacks.MMFeedbackprotectedvirtual
RepeatedPlay(Vector3 position, float feedbacksIntensity=1.0f)MoreMountains.Feedbacks.MMFeedbackprotectedvirtual
ResetFeedback()MoreMountains.Feedbacks.MMFeedbackvirtual
ScriptDrivenPauseMoreMountains.Feedbacks.MMFeedback
ScriptDrivenPauseAutoResumeMoreMountains.Feedbacks.MMFeedback
SequenceCoroutine(Vector3 position, float feedbacksIntensity=1.0f)MoreMountains.Feedbacks.MMFeedbackprotectedvirtual
SetColor(int materialIndex, Color color)MoreMountains.Feedbacks.MMFeedbackFlickerprotectedvirtual
SetDelayBetweenRepeats(float delay)MoreMountains.Feedbacks.MMFeedbackvirtual
SetInitialDelay(float delay)MoreMountains.Feedbacks.MMFeedbackvirtual
SetSequence(MMSequence newSequence)MoreMountains.Feedbacks.MMFeedbackvirtual
ShouldPlayInThisSequenceDirectionMoreMountains.Feedbacks.MMFeedback
Stop(Vector3 position, float feedbacksIntensity=1.0f)MoreMountains.Feedbacks.MMFeedbackvirtual
TimingMoreMountains.Feedbacks.MMFeedback
TotalDurationMoreMountains.Feedbacks.MMFeedback
UseMaterialPropertyBlocksMoreMountains.Feedbacks.MMFeedbackFlicker