_initialHighPass | MoreMountains.Feedbacks.MMAudioFilterHighPassShaker | protected |
_journey | MoreMountains.Feedbacks.MMShaker | protected |
_originalRelativeHighPass | MoreMountains.Feedbacks.MMAudioFilterHighPassShaker | protected |
_originalRemapHighPassOne | MoreMountains.Feedbacks.MMAudioFilterHighPassShaker | protected |
_originalRemapHighPassZero | MoreMountains.Feedbacks.MMAudioFilterHighPassShaker | protected |
_originalShakeDuration | MoreMountains.Feedbacks.MMAudioFilterHighPassShaker | protected |
_originalShakeHighPass | MoreMountains.Feedbacks.MMAudioFilterHighPassShaker | protected |
_remappedTimeSinceStart | MoreMountains.Feedbacks.MMShaker | protected |
_resetShakerValuesAfterShake | MoreMountains.Feedbacks.MMShaker | protected |
_resetTargetValuesAfterShake | MoreMountains.Feedbacks.MMShaker | protected |
_shakeStartedTimestamp | MoreMountains.Feedbacks.MMShaker | protected |
_targetAudioHighPassFilter | MoreMountains.Feedbacks.MMAudioFilterHighPassShaker | protected |
AlwaysResetTargetValuesAfterShake | MoreMountains.Feedbacks.MMShaker | |
Awake() | MoreMountains.Feedbacks.MMShaker | protectedvirtual |
Channel | MoreMountains.Feedbacks.MMShaker | |
CheckEventAllowed(int channel, bool useRange=false, float range=0f, Vector3 eventOriginPosition=default(Vector3)) | MoreMountains.Feedbacks.MMShaker | protectedvirtual |
CooldownBetweenShakes | MoreMountains.Feedbacks.MMShaker | |
ForwardDirection | MoreMountains.Feedbacks.MMShaker | |
GetDeltaTime() | MoreMountains.Feedbacks.MMShaker | virtual |
GetTime() | MoreMountains.Feedbacks.MMShaker | virtual |
GrabInitialValues() | MoreMountains.Feedbacks.MMAudioFilterHighPassShaker | protectedvirtual |
Initialization() | MoreMountains.Feedbacks.MMAudioFilterHighPassShaker | protectedvirtual |
Interruptible | MoreMountains.Feedbacks.MMShaker | |
ListeningToEvents | MoreMountains.Feedbacks.MMShaker | |
OnDestroy() | MoreMountains.Feedbacks.MMShaker | protectedvirtual |
OnDisable() | MoreMountains.Feedbacks.MMShaker | protectedvirtual |
OnEnable() | MoreMountains.Feedbacks.MMShaker | protectedvirtual |
OnMMAudioFilterHighPassShakeEvent(AnimationCurve highPassCurve, float duration, float remapMin, float remapMax, bool relativeHighPass=false, float feedbacksIntensity=1.0f, int channel=0, bool resetShakerValuesAfterShake=true, bool resetTargetValuesAfterShake=true, bool forwardDirection=true, TimescaleModes timescaleMode=TimescaleModes.Scaled, bool stop=false) | MoreMountains.Feedbacks.MMAudioFilterHighPassShaker | virtual |
Play() | MoreMountains.Feedbacks.MMShaker | virtual |
PlayOnAwake | MoreMountains.Feedbacks.MMShaker | |
RelativeHighPass | MoreMountains.Feedbacks.MMAudioFilterHighPassShaker | |
RemapHighPassOne | MoreMountains.Feedbacks.MMAudioFilterHighPassShaker | |
RemapHighPassZero | MoreMountains.Feedbacks.MMAudioFilterHighPassShaker | |
Reset() | MoreMountains.Feedbacks.MMAudioFilterHighPassShaker | protectedvirtual |
ResetShakerValues() | MoreMountains.Feedbacks.MMAudioFilterHighPassShaker | protectedvirtual |
ResetTargetValues() | MoreMountains.Feedbacks.MMAudioFilterHighPassShaker | protectedvirtual |
Shake() | MoreMountains.Feedbacks.MMAudioFilterHighPassShaker | protectedvirtual |
ShakeComplete() | MoreMountains.Feedbacks.MMShaker | protectedvirtual |
ShakeDuration | MoreMountains.Feedbacks.MMShaker | |
ShakeFloat(AnimationCurve curve, float remapMin, float remapMax, bool relativeIntensity, float initialValue) | MoreMountains.Feedbacks.MMShaker | protectedvirtual |
ShakeHighPass | MoreMountains.Feedbacks.MMAudioFilterHighPassShaker | |
ShakeStarts() | MoreMountains.Feedbacks.MMShaker | protectedvirtual |
Shaking | MoreMountains.Feedbacks.MMShaker | |
StartListening() | MoreMountains.Feedbacks.MMAudioFilterHighPassShaker | virtual |
StartShaking() | MoreMountains.Feedbacks.MMShaker | virtual |
Stop() | MoreMountains.Feedbacks.MMShaker | virtual |
StopListening() | MoreMountains.Feedbacks.MMAudioFilterHighPassShaker | virtual |
TimescaleMode | MoreMountains.Feedbacks.MMShaker | |
Update() | MoreMountains.Feedbacks.MMShaker | protectedvirtual |